The more time someone is looking to get all the stars in a Mario game means that's more time they're spending interacting with the title. Achievements could also be seen as a great way to incentivize players to keep coming back and playing Nintendo games. You’ll see these activate in-game, though they don’t do anything on a system-level like other consoles. Some publishers have even circumvented Nintendo’s lack of achievements by manually including them in the games themself. RELATED: 5 of the Best Switch NES and SNES Online Games Available Now
However, something as simple as achievements, most of which appear to be done on the developer end, is incredibly odd.
Nintendo's oddly implemented voice chat is somewhat understandable, especially when you consider their younger community and exposing them to unfiltered conversations. Now imagine playing through the latest Mario or Zelda game and having an achievement pop if you’re able to perform a difficult move on a tricky stage with Mario, or finding a sneakily hidden treasure in Hyrule. Though you’ll often see generic achievements for beating the game or reaching max level on a character, there are definitely some weird ones. One of the really fun aspects of achievements is the innovation that can come with them. Both have been really fun inclusions to these systems for the past three generations. Nintendo is an incredibly creative company, so to imagine the type of themes they could come up with makes their absence felt even harder.Ī major staple of both the Xbox and PlayStation online communities are achievements and trophies. Companies like Square Enix would even use a theme to promote Final Fantasy VII Remake, as they, along with Butterfinger, ran an ad campaign wherein you’d end up getting a “ free” Tifa dynamic theme if you bought enough candy bars. You’d often have publishers bundle these items with deluxe editions or pre-orders. During the PS4’s lifetime, Sony had themes for their console, which allowed users to make their home screen and menus look and sound however they wanted. You could look at this and see how the PS5 is actually doing something very similar. This is especially odd when you consider all the avatar options that Nintendo includes on the console, oftentimes updating them throughout the year as well. These themes were included at the launch of the system, so nothing has even changed on that front. Since its release back in 2017, there have been a total of only two themes for people to choose from: basic black and basic white. This is odd because of its potential as a continued revenue stream, and its inclusion already on the console.
One, in particular, is the exclusion of themes. However, as it has been nearly five years, there still appears to be a lot of missing features from the beloved console, many of which are still baffling.
It’s been such a success that we’re now starting to see major companies like Valve try to replicate the system’s success on their own terms with the Steam Deck.
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A portable system that could also act as a home game console appears to be the home run the company needed after the big misstep from the last generation. It’s a system that bridged the gap for the company in a way that wasn’t fully realized with the Wii U. As we near closer to the five-year anniversary of the Switch, there are many great aspects to talk about when it comes to Nintendo’s console.